videoball review
Video Ball. Made by Action Button Entertainment for PS4 xbox1 and PC, Videoball delivers 2D sports action with inspirations from pong and asteroids. The object of the game is to knock the ball into other team's goal. It's 10 points to win with a maximum of 3 balls on the court at any times, but these are just the default settings, you can change the amount of goals, balls, times, color and more in the settings. You can shoot three types of arrows of differing strength, size, and speed, that can hit the ball. You can also hit the other player spinning them out. There are a couple dozen different courts with varying layouts and sizes.
The triangle you control feels like it's on ice, and you're suppose to propel them in the direction you want to go. It's tough at first, but becomes manageable. The biggest problem is the constant freezing when you get shot. Whenever a player or computer gets hits, everything stops for a moment, which is really annoying and totally throws off my momentum, not to mention it just feel like the game is constantly stopping and starting.
The menus are wonky as hell. Circle doesn't go back like it should. Customizing the options isn't intuitive, and it never feels like a there's a progression system. Even the arcade mode which is suppose to act like a campaign of challenges is off-balance. I breezed through the first 9 levels with no help and not a single loss, and I couldn't for the life of me even come close to beating level 10, even in co-op. Overall Videoball is a good idea with a few tech issues and execution flaws. B-