retro review - pac man

PacMan was developed by Namco in 1980 and re-released on the ps4, xbox 1, and PC through the arcade game series. The object of the game is to collect all of the dots, while navigating the maze and avoiding the ghosts. If you eat any of the four power pellets located in the corners of the map, the ghosts turn deep blue, and you can eat them for more points. If you eat enough dots, a fruit worth additional points appears in the middle in the level. There is only one maze that keeps repeating after you clear a stage, the only difference is the ghosts move faster and power pellets are less effective.

The controls in Pacman are simple and elegant. Even though all your doing is moving a control stick, Pac Man responds incredibly well, and sets a high bar for responsiveness and analog feel. If you are playing this on a console, I suggest avoid using the d-pad, because it's not nearly as graceful as the thumbstick.

This was the first game to introduce the worst feature in gaming ever made: The unskippable cutscene. The visuals never change since there is just one blue maze, but the sound does a good job of sucking you into the game and keeping you in a rhythm. If you wanna get the most out of the original Pac-Man, I recommend studying some of the patterns people use to get high scores, like the cherry pattern, and I'm glad you're actually allowed to turn on the kill screen through the emulation settings. Overall, Pac Man is really good game, but only having one maze will limit this games appeal to only hardcore retro gamers who enjoy repetition. B